Online Acquisition Experience
Client lead conversion expierience enhanced to acquire subscriptions instead of one-shot purchases
The problem - Since Hogaru.com is a service, it's revenues rely on how many times a new client repurchase. The churn of new clients was above 42% augmenting dramatically the cost of effective acquisition.
The solution -The acquisition and pricing experience was changed to a subscription model where the client had to give a trial to a month subscription rather than one cleaning.
Despite of the amount of cleanings purchased, the price per cleaning was defined by the weekly frequency chosen by the client.
After 4 months of deploying this feature, 64% of the company revenues were stabilized by subscription clients.
The UX Approach -The solution was conceived and refined by UX Research and prototyping using these qualitative and quantitative methods:
| 1. User & Problem Research | |
|---|---|
| Recurrent client interviews | Churned client interviews and surveys |
| 2. Scoping | |
|---|---|
| Quantitative - Retention comparisson between clietns that purchased several cleanings VS one cleaning on their first purchase | Qualitative - Benchmarking the actual 'subscription' services the test clients were using |
| 3. Prototyping | |
|---|---|
| A/B transactional e-mail hacking to provide a 'draft' booking for the client to confirm instead of waiting them to repurchase at the end of the month | Design Scenario tests |
| 4. Deployment | |
|---|---|
| Userflow, features and email chaining | |
The Deliverables - Wireframes, UI specs, and User stories were handed to developers
Check the wireframe in invision
HERE
Check the live version
on iOS or
Android